InVeris Unveils Augmented Reality-Based, Untethered Weapons Training Simulator

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SRCE (Business Wire)

InVeris Training Solutions has unveiled SRCE (See, Rehearse, Collectively Experience or “Source”), an augmented reality-based, untethered weapons training simulator.

“Augmented reality delivers the best of the virtual and real worlds in a way that’s fully lifelike, seamless, customizable and economical,” said InVeris CEO Al Weggeman. “Physical training facilities can be scanned and augmented to become instant shoot houses by integrating outside content in just minutes. More importantly, we can compare and measure individual and team performance with high precision real-time location tracking of every participant, weapon and even ammunition round.”

This immersive technology delivers a way to see, rehearse and collectively experience techniques, tactics and procedures with real-time location, movement, orientation and biometric sensing for training and operations.

SRCE’s proprietary scanning technology allows an instructor to capture the space intended for use as a shoot house using a tablet or other device with a high-resolution camera. Hostile forces, suspects, decoys, hostages, and other parties are all delivered digitally, eliminating the need for opposition role players.

SRCE’s ability to create a virtual shoot house on the fly lends to active shooter and mission rehearsal training. Wearable, untethered technology, including an AR head-mounted display, provides realistic immersion without compromising freedom of movement and is fully compatible with InVeris’ BlueFire simulated weapons.

The interactive after-action review (AAR) collects performance data for statistical analysis of never-before-available parameters, including muzzle direction, weapon discharge, missed rounds, eye tracking and head placement. Body sensors monitor a trainee’s heart rate, breathing, gaze and other biological signs in real-time.

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